MIT Press
Bat Girls and Acid Boys: The Spontaneous Drawings of Leigh Bowery & Friends
Rated Savx: The Savage Pencil Scratchbook
The Neon Hieroglyph
the Future of Competitive Strategy: Unleashing Power Data and Digital Ecosystems
How It Might Should Be Done
Too Much Fun: the Five Lives of Commodore 64 Computer
General Purpose Technologies and Economic Growth
Designing Sound
Music from Elsewhere: Haunting Tunes the Afterlife, Alien Worlds and Occult Realms
A Primer of Visual Literacy
Becoming Martian: How Living in Space Will Change Our Bodies and Minds
Grace Hopper and the Invention of Information Age
Stereophonica: Sound and Space in Science, Technology, the Arts
Mysteries of the Deep: How Seafloor Drilling Expeditions Revolutionized Our Understanding Earth History
Footlights: Critical Notebook 19701982
Reinforcement Learning
Women in Science: Antiquity through the Nineteenth Century: A Biographical Dictionary with Annotated Bibliography
American Technological Sublime
Psychedelic: Optical and Visionary Art since the 1960s
The Invincible
Raising AI: An Essential Guide to Parenting Our Future
Machine Voices: A Sonic Study of Artificial Intelligence
The Promise of Artificial Intelligence: Reckoning and Judgment
Fanged Noumena: Collected Writings 1987 2007
Code to Joy: Why Everyone Should Learn a Little Programming
Forgetting the Art World (MIT Press)
the Invisible Computer (MIT Press): Why Good Products Can Fail, Personal Is...
Separation of Powers
Spacesuit: Fashioning Apollo
Processing
Torna su